Perfect World CEO Dr. Robert H. Xiao delivered a speech at the 2020 Global Esports Conference held in Pudong, Shanghai on August 1 at which he said, "Last year, Perfect World successfully assisted...
The online gaming sector witnessed huge opportunities amid the novel coronavirus outbreak, with 5G, artificial intelligence and virtual reality expected to grow as a new stimulus for the Chinese ...
The world is truly embracing technology thanks to the COVID-19 pandemic. Long seen as a source of uncertainty, technology is now more of a solution for risk control and social governance in tough...
Universities and companies in China have been moving their recruitment procedures and providing recruitment guidance online to minimize the impact of the COVID-19 epidemic on the employment ...
On the evening of January 25, 2020, the 47th Annual Annie Awards, celebrated as "the Oscars in Animation World" took place in Los Angeles, California, the United States (US).
According to the report, China would overtake West Europe as the second-largest esports market, generating an estimated revenue of $210.3 million in 2019.
Ye Jingbo, CEO of tech giant JD's esports business, told CGTN that the company aims to generate 1 billion yuan (143.9 million U.S. dollars) of revenue a year within three years.
ESports will be a 1.8-billion-U.S.-dollar market by 2022 with almost 30 percent annual growth, estimates games & esports analytics and market research website, Newzoo.